| | Name | Type | Faction | Race Restriction | Talent Restriction | Class Restriction | Cost | Rules | ATK | Health | Rarity | Set |
| "Backstab" Bindo Gearbomb | Ally | Neutral | | | | 2 | 1, Exhaust target card. If you exhausted an Arena card this way, it can't ready during its controller's next ready step. | 0 | 5 | E | FoH |
| "Bladehands" Spigotgulp | Ally | Alliance | | | | 2 | Escape Artist (When this ally becomes targeted by an opposing card or effect, you may put it into its owner's hand.) If you would draw a card, you may skip drawing it instead. When you skip drawing a card this way, turn target resource face down. | 2 | 3 | C | FoH |
| "Chipper" Ironbane | Ally | Alliance | | | | 2 | X, Destroy "Chipper" Ironbane Destroy target ability or equipment with cost X. | 3 | 1 | C | TDP |
| "DIE, INSECT!" | Ability | | | | Ragnaros | 2 | Ongoing: When an opposing ally is destroyed, draw a card. When an opposing hero is destroyed, draw a card for each rune you have. | | | F | MC |
| "Lowdown" Luppo Shadefizzle | Ally | Alliance | Gnome | | | 2 | Gnome Hero Required Elusive, Stealth, Untargetable | 2 | 1 | R | TDP |
| "NOW FOR YOU, INSECTS!" | Ability | | | | Ragnaros | 2 | Interrupt target ability, ally, or equipment card. | | | F | MC |
| Absorb Magic | Ability | Neutral | | | Priest | 2 | Destroy target ability. If you do, your hero heals damage from itself equal to that ability's cost. | | | C | MoL |
| Abyss Walker's Boots | Armor | Neutral | | | Mage, Priest, Warlock | 2 | Remove target card in a graveyard from the game. | | | U | MoL |
| Adept Breton | Ally | Alliance | | | | 2 | 3, Adept Breton deals 1 arcane damage to each opposing hero and ally. | 1 | 1 | U | HoA |
| Aftermath | Ability | Neutral | | | Warlock | 2 | Destruction Hero Required Ongoing: When you play an ability, you may exhaust target hero or ally. | | | R | HfI |
| Aim of Eagles, The | Ability | Neutral | | | Hunter | 2 | Your hero deals 1 ranged damage to target hero or ally. Ready one of your resources for each damage dealt this way. | | | U | BoG |
| Aknot Whetstone | Ally | Horde | | | | 2 | Protector Hardiness (If this ally would be dealt damage, prevent 1 of it.)2, Destroy another ally in your party Destroy target weapon. | 0 | 4 | C | BoG |
| Alchemist Finklestein | Ally | Neutral | | | | 2 | Argent Crusade Reputation (You can't put cards with other reputations in your deck.) 1, Discard a Unique card > Draw a card. | 3 | 2 | U | ICE |
| Alchemist's Stone | Item | Neutral | | | All | 2 | Alchemy Hero Required
Reveal the top card of your deck. You may discard a card with a different type. If you do, put that revealed card into hand. | | | E | CRP |
| Aldana | Ally | Alliance | | | | 2 | Your weapons have +2 ATK while your hero is defending. | 2 | 3 | U | MoL |
| Alecia Hall | Ally | Horde | | | | 2 | When Alecia enters play, she heals 3 damage from target hero or ally. | 2 | 3 | C | HfI |
| Amani Mask of Death | Armor | Neutral | | | Paladin, Warrior | 2 | At the end of each turn, destroy all abilities, allies, and equipment with the same name as another card in play. | | | R | DoW |
| Amice of Brilliant Light | Armor | Neutral | | | Mage, Priest, Warlock | 2 | At the start of your turn, your hero heals 1 damage from itself. | | | U | BoG |
| Anders Blankheart | Ally | Alliance | | | | 2 | Elusive If damage would be dealt with an ability you control to a hero or ally it’s attached to, that much +1 is dealt instead. | 2 | 1 | U | MoL |
| Angelista | Ally | Alliance | | | | 2 | Stealth At the end of your turn, you may put target equipment into its owner's hand. | 2 | 2 | C | SoB |
| Annihilator | Weapon | Neutral | | | Hunter, Paladin, Shaman, Warrior | 2 | Combat damage dealt by your hero with Annihilator can't be prevented. | 3 | | U | HoA |
| Anti-Magic Shell | Ability | Neutral | | | Death Knight | 2 | Ongoing: Prevent the next non-melee (non-[Melee]) damage that would be dealt to your hero this turn. | | | U | WG |
| Araelun | Ally | Horde | | | | 2 | | 1 | 3 | C | TDP |
| Arcane Intellect | Ability | Neutral | | | Mage | 2 | Attach to target hero, and its controller draws a card. Ongoing: Attached hero's controller's maximum hand size is increased by three. | | | U | HoA |
| Arcane Intuition | Ability | Neutral | | | Mage | 2 | Preparation (On your first turn, you may play this card without paying its cost.) Ongoing: When Arcane Intuition enters play, draw a card. Your maximum hand size is increased by one. | | | R | AGM |
| Arcane Shot | Ability | Neutral | | | Hunter | 2 | Your hero deals 1 arcane damage to target hero or ally. Draw a card. | | | C | HoA |
| Arcane Warding | Ability | Neutral | | | Mage, Paladin | 2 | Attach to target ally. Ongoing: Attached ally is untargetable. | | | C | FoH |
| Arcanist Bartis | Ally | Neutral | | | | 2 | Scryer Reputation Sabotage: Player (This ally can attack opposing players.) When Bartis sabotages a player, that player discards a card or destroys an ally in his party. | 1 | 1 | C | HfI |
| Arcanist Dayvana | Ally | Neutral | | | | 2 | Scryer Reputation Sabotage: Quest When Dayvana sabotages a quest, you may complete it this turn. | 3 | 1 | U | SoB |
| Arcanium Signet Bands | Armor | Neutral | | | Mage, Priest, Warlock | 2 | If target ally would be dealt damage this turn, it's dealt double that much instead. | | | U | SoB |
| Arcing Smash | Ability | Neutral | | | Warrior | 2 | Traitor Hero Required Destroy target opposing equipment and all opposing equipment with the same cost as that equipment. | | | U | BT |
| Arm Blade of Augelmir | Weapon | Neutral | | | Rogue, Shaman | 2 | When this weapon enters play, you may put target ability into its owner's hand. | 1 | | U | SW |
| Armored Blue Wind Rider | Ally | Horde | | | | 2 | Ready a location you control. When you place a resource face up, you may remove a counter from target location. (Mounts can't attack or be attacked.) | 0 | 4 | R | WG |
| Armored Snowy Gryphon | Ally | Alliance | | | | 2 | Ready a location you control. When you place a resource face up, you may choose a counter on target location and add another of those counters to it. (Mounts can't attack or be attacked.) | 0 | 4 | R | WG |
| Ashnaar, Frost Herald | Ally | Alliance | | | | 2 | Your hero has Assault X, where X is this ally's ATK. | 2 | 2 | R | ICE |
| Ashtongue Blade | Weapon | Neutral | | | Rogue, Shaman | 2 | Loyal Hero Required (Can't put this in your deck if your hero is a Traitor.) Untargetable | 1 | | U | HfI |
| Atonement | Ability | Neutral | | | Paladin | 2 | Prevent all damage that target hero or ally would deal this turn. | | | C | BoG |
| Aura of Fanaticism | Ability | Neutral | | | Paladin | 2 | Traitor Hero Required Ongoing: Your hero has +1 ATK for each ally in your party. Allies in your party have -1 health. | | | U | SoB |
| Aurastone Hammer | Weapon | Neutral | | | Druid, Paladin, Priest, Shaman | 2 | 2, Put target ally from your party into its owner's hand. Use only on your turn. | 1 | | R | MCT |
| Avanthera | Ally | Alliance | | | | 2 | 1 If Avanthera is in combat, remove her from combat. | 3 | 2 | C | TDP |
| Azjol-anak Acidslinger | Ally | Neutral | | | | 2 | Nerubian Reputation (You can't put cards with other reputations in your deck.) This ally has +1 / +1 while an equipment is in your graveyard. | 2 | 2 | C | SW |
| Backlash | Ability | Neutral | | Destruction | Warlock | 2 | Destruction Hero Required Ongoing: If an opposing hero or ally dealt damage to your hero this turn, draw a card. | | | R | FoH |
| Bait the Trap | Ability | Neutral | | | Hunter | 2 | Ongoing: Trap cards in your hand also have “You may exhaust a defending ally in your party rather than pay this card’s cost.” | | | U | HfI |
| Band of Channeled Magic | Item | Neutral | | | Druid, Mage, Priest, Shaman, Warlock | 2 | At the start of your turn, you may pay 2. If you do, draw a card. Otherwise, destroy this item. | | | E | BoJ |
| Band of the Inevitable | Item | Neutral | | | Druid, Paladin, Shaman | 2 | X, Destroy Band of the Inevitable Destroy each equipment with cost X or less. Use only on your turn. | | | R | HfI |
| Band of Vile Aggression | Item | Neutral | | | Druid, Hunter, Rogue | 2 | 5, Destroy target resource. | | | R | BoG |
| Bantham, Jadefist Apprentice | Ally | Alliance | | | | 2 | Protector This ally has -2 / -2 while attacking. | 3 | 3 | C | WG |
| Barman Shanker | Weapon | Neutral | | | Rogue | 2 | Barman Shanker has +2 ATK while your hero is attacking an exhausted hero or ally. | 2 | | U | HoA |
| Bash | Ability | Neutral | | | Druid | 2 | Exhaust target hero or ally. Ongoing: Your hero is in bear form. (Has protector. Destroy this card when you strike with a weapon or play a non-Feral ability.) | | | U | HoA |
| Behead | Ability | Neutral | | | Warrior | 2 | If target ally is damaged, destroy it. Otherwise, your hero deals 1 melee damage to it. | | | C | DoW |
| Belligerence | Ability | Neutral | | | Rogue | 2 | Ongoing: You pay 2 less to strike with Melee weapons on your turn. Death Rattle (When this ability enters your graveyard from anywhere.): Reveal the top three cards of your deck. Put a revealed Melee weapon into your hand and the rest on the bottom of your deck. | | | U | SW |
| Belt of the Black Eagle | Armor | Neutral | | | Hunter, Shaman | 2 | 1, , Turn a resource you control face down Look at the top two cards of your deck. Put one into your hand and the other into your graveyard. | | | E | CRP |
| Belt of the Twilight Assassin | Armor | Neutral | | | Druid, Rogue | 2 | 1, Discard an equipment Add a murder counter. Your hero has Assault 1 for each murder counter. | | | E | BOJ |
| Benefits of Practice, The | Ability | Neutral | | | Warrior | 2 | Your hero deals 1 melee damage to target hero or ally. You may choose on of your weapons. If you do, put a +1 ATK counter on it for each damage dealt this way. | | | U | BoG |
| Berserk | Ability | Neutral | | Feral | Druid | 2 | Feral Hero Required Ongoing: While your hero has Bear Form, when it's dealt combat damage, you may draw a card. While your hero has Cat Form, when it deals combat damage to a hero, its controller discards a card. | | | R | SW |
| Bestial Swiftness | Ability | Neutral | | Beast Mastery | Hunter | 2 | Beast Mastery Hero Required Ongoing: Target Pet has ferocity this turn. | | | R | MoL |
| Bhenn Checks-the-Sky | Ally | Horde | | | | 2 | When Bhenn Checks-the-Sky enters play, you may exhaust target ally. | 2 | 1 | C | TDP |
| Binding Heal | Ability | Neutral | | | Priest | 2 | Your hero heals 5 damage from itself and 5 damage from another target hero or ally. | | | C | FoO |
| Black Amnesty | Weapon | Neutral | | | Rogue, Shaman | 2 | Your hero has dual wield. 1, If your hero is defending against an ally, remove your hero from combat. | 2 | | R | DoW |
| Black Felsteel Bracers | Armor | Neutral | | | Paladin, Warrior | 2 | Put a +1 ATK counter on target weapon. | | | E | CRP |
| Blackcrow | Weapon | Neutral | | | Hunter | 2 | When you strike with Blackcrow, your hero has long-range this combat. (Defenders deal on combat damage to it.) | 1 | | U | TDP |
| Blackout Truncheon | Weapon | Neutral | | | Death Knight, Paladin, Rogue, Shaman | 2 | When Blackout Truncheon enters play, exhaust target hero or ally. That character can't ready during its controller's next ready step. | 3 | | R | FoH |
| Blast Nova | Ability | | | | Magtheridon | 2 | Flip Magtheridon's Lair | | | U | ML |
| Blast Wave | Ability | Neutral | | Fire | Mage | 2 | Fire Hero Required Your hero deals 2 fire damage to each opposing hero and ally. A character dealt damage this way can't protect this turn. | | | R | HfI |
| Blaze | Ability | Neutral | | | Mage | 2 | Your hero deals 1 fire damage to target ally for each card in your hand. | | | C | SoB |
| Blazing Hippogryph | Ally | Neutral | | | | 2 | Argent Crusade Reputation
Ready a location you control. When you place a resource face up, your hero may heal all damage from target Unique ally you control. (Mounts can't attack or be attacked.) | 0 | 4 | R | WG |
| Blessed Life | Ability | Neutral | | Holy | Paladin | 2 | Holy Hero Required Ongoing: If your hero would be dealt damage, you can put Blessed life into to your hand.
If you do, prevent that damage. | | | R | SoB |
| Blessing of Might | Ability | Neutral | | | Paladin | 2 | Attach to target hero or ally. Ongoing: Attached character has +1 ATK while attacking. | | | U | HoA |
| Blessing of Protection | Ability | Neutral | | | Paladin | 2 | Attach to target hero or ally in your party. Ongoing: Prevent all damage that would be dealt to and dealt by attached character. At end of turn, destroy Blessing of Protection. | | | U | HoA |
| Blessing of Sanctuary | Ability | Neutral | | Protection | Paladin | 2 | Protection Hero Required Attach to target hero or ally. Ongoing: Prevent all combat damage that attached character would be dealt. When damage that an attacking ally would deal is prevented this way, destroy that ally. At end of turn, destroy Blessing of Sanctuary. | | | R | HfI |
| Blindside | Ability | | | | Magtheridon | 2 | Each raiding player removes his hand from the game. At the end of your next turn, put each card removed this way into its owner's hand. | | | U | ML |
| Blink | Ability | Neutral | | | Mage | 2 | Draw a card. If your hero is defending, remove all attackers from combat. | | | C | HoA |
| Blizzard | Ability | Neutral | | | Mage | 2 | Ongoing: At the start of each opponent's turn, your hero deals 1 frost damage to each hero and ally in that opponent's party. A character dealt damage this way can't attack this turn. When a card leaves your hand, destroy Blizzard. | | | R | BoG |
| Blood Boil | Ability | Neutral | | | Death Knight | 2 | Destroy and number of Diseases you control. Your hero deals 2 shadow damage to each opposing ally for each Disease destroyed this way. | | | U | DKS |
| Blood Rune | Ability | Neutral | | | Death Knight | 2 | As an additional cost to play, remove an equipment in your graveyard from the game. Ongoing: You pay 1 less to play your next card this turn. | | | U | WG |
| Bloodbath | Ability | Neutral | | | Warrior | 2 | Traitor Hero Required Ongoing: 1, Destroy an ally in your party Put a +1 ATK counter on each of your weapons. | | | R | SoB |
| Bloodseeker | Weapon | Neutral | | | Hunter | 2 | When you strike with Bloodseeker, your hero has long-range this combat. At the end of your turn, if no damage was dealt with Bloodseeker this turn, put 3 damage on your hero. | 3 | | R | DoW |
| Bloodskull Destroyer | Weapon | Neutral | | | Paladin, Shaman, Warrior | 2 | 1, Destroy Bloodskull Destroyer Destroy target ally with protector. | 3 | | U | SoB |
| Bloodwatcher Denissa | Ally | Horde | | | | 2 | When an opposing ally enters play, Denissa deals 1 ranged damage to it. | 1 | 1 | C | FoH |
| Bloody Welcome | Ability | Neutral | | | Hunter | 2 | Your hero deals 3 ranged damage to target ally. If that ally entered play this turn, ready up to two of your resources. | | | C | MoL |
| Blue Suede Shoes | Armor | Neutral | | | Mage, Priest, Warlock | 2 | When Blue Suede Shoes enters play, target card in play you control is untargetable this turn. | | | U | DoW |
| Blustering Winds | Ability | Neutral | | | Druid | 2 | Target up to three heroes and/or allies. They can't attack or protect this turn. | | | C | WG |
| Bonefist Gauntlets | Armor | Neutral | | | Death Knight, Paladin, Warrior | 2 | You pay 2 less the next time you strike with a weapon this turn. | | | U | FoH |
| Boots of the Whirling Mist | Armor | Neutral | | | Druid, Rogue | 2 | [Druid] Hero: Remove your hero from combat. [Rogue] Hero: Interrupt target ability that's targeting your hero. | | | R | SW |
| Boots of Utter Darkness | Armor | Neutral | | | Druid, Rogue | 2 | Leatherworking Hero Required While you control an ability, your hero has Untargetable. While you control an ally, your hero has Elusive. While you control a weapon, your hero has Stealth. | | | E | CRP |
| Borak's Belt of Bravery | Armor | Neutral | | | Paladin, Warrior | 2 | When Borak's Belt of Bravery prevents damage, put 1 damage on your hero. | | | U | HfI |
| Borlis Brode | Ally | Horde | | | | 2 | Borlis Brode can't ready during your ready step. | 3 | 4 | U | FoO |
| Bracers of the Eclipse | Armor | Neutral | | | Druid, Rogue | 2 | 1, Remove Bracers of the Eclipse from the game Remove your deck from the game. Shuffle your graveyard face down. It is now your deck. | | | R | TDP |
| Breastplate of Undeath | Armor | Neutral | | | Death Knight, Paladin, Warrior | 2 | This armor enters play with five +1 [Armor] counters. At the start of your turn, remove a +1 [Armor] counter. If none remain, destroy this armor. | | | U | SW |
| Brittilize | Ability | Neutral | | | Mage | 2 | Ongoing: When Brittilize enters play, you may destroy target armor. Destroy Brittilize Your hero deals 2 frost damage to target hero or ally. A character dealt damage this way can't attack this turn. | | | C | FoH |
| Brother Rhone | Ally | Alliance | | | | 2 | Protector Prevent all combat damage that would be dealt to Brother Rhone by attacking allies. | 0 | 1 | C | TDP |
| Brutality Blade | Weapon | Neutral | | | Hunter, Paladin, Rogue, Warrior | 2 | Destroy Brutality Blade Opposing heroes and allies can't be healed this turn. | 3 | | R | MCT |
| Bubula del Kissel | Ally | Alliance | | | | 2 | Stealth (Can't protect against this character.)
Target hero or ally has stealth this turn. | 2 | 2 | C | TDP |
| Buma Sharpstride | Ally | Horde | | | | 2 | Scourge heroes and allies have -2 ATK while in combat with this ally. | 3 | 2 | C | ICE |
| Burly Berta | Ally | Alliance | | | | 2 | Assault 2 When this ally deals damage to a hero, you may draw a card. Death Rattle: Target ally you control has Assault 2 this turn. | 0 | 4 | R | WG |
| Burst of Knowledge | Item | Neutral | | | Druid, Mage, Paladin, Priest, Shaman, Warlock | 2 | 1, Put Burst of Knowledge into its owner's hand You pay 2 less to play your next card this turn. | | | R | FoO |
| Call the Spirit | Ability | Neutral | | | All | 2 | Put target ally card from your graveyard into your hand. | | | C | HoA |
| Cannibalize | Ability | Horde | Undead | | All | 2 | Undead Hero Required Remove any number of ally cards in graveyards from the game. Your hero heals 2 damage from itself for each card removed. | | | U | TDP |
| Caretaker Heartwing | Ally | Alliance | | | | 2 | Heartwing is untargetable while ready. | 4 | 1 | C | MoL |
| Cat Form | Ability | Neutral | | | Druid | 2 | Ongoing: Your hero is in cat form. (+1 ATK while attacking. Destroy this card when you strike with a weapon or play a non-Feral ability.) When Cat Form is destroyed, you may pay 2. If you do, its owner puts it from his graveyard into his hand at end of turn. | | | C | TDP |
| Celee Cogfreeze | Ally | Alliance | | | | 2 | When you play an ability, you may draw a card. If you do, discard a card. | 2 | 2 | R | FoO |
| Celestial Communion | Ability | Neutral | | | Druid | 2 | Your hero deals 1 arcane damage to target hero or ally for each [Arcane] ally in your party. Draw a card. | | | U | DoW |
| Center of Attention | Ability | Neutral | | | All | 2 | Attach to target ally. Ongoing: Attached ally is AWESOME! (At the start of your turn, each player may compliment this ally. If he does, he draws a card.) | | | R | BoG |
| Chain Heal | Ability | Neutral | | | Shaman | 2 | Target up to three heroes and/or allies. Your hero heals 3, 2, and 1 damage from them, respectively. | | | C | FoO |
| Chain Purge | Ability | Neutral | | | Shaman | 2 | Target up to three abilities. Destroy the first. Destroy the second if it costs less than the first. Destroy the third if it costs less than the second. | | | U | FoH |
| Challenging Shout | Ability | Neutral | | | Warrior | 2 | This turn, opposing heroes and allies must attack if able and can attack only your hero if able. | | | U | TDP |
| Charger | Ally | Neutral | | | Paladin | 2 | You pay 1 less to complete quests. When you place a resource face up, your hero may deal 1 unpreventable holy damage to target hero or ally. Prevent the next 1 damage that would be dealt to a second target hero or ally this turn. (Mounts can't attack or be attacked.) | 0 | 5 | R | WG |
| Charles Worth | Ally | Neutral | | | | 2 | This ally has Mend X, where X is the combined [Armor] of Cloth armor you control. | 1 | 5 | R | SW |
| Chastise | Ability | Neutral | | | Priest | 2 | Your hero deals 2 holy damage to target hero or ally. That damage can't be prevented. | | | U | HoA |
| Cheat Death | Ability | Neutral | | Subtlety | Rogue | 2 | Subtlety Hero Required Remove your hero from the game. As your next turn starts, put it into play flipped the same way and with the same
damage. (You can’t play cards while your hero is removed.) | | | R | MoL |
| Chew Toy | Ability | Neutral | | | Druid | 2 | If you control a Form, destroy target ally. | | | U | SoB |
| Cleave Apart | Ability | | | | Magtheridon | 2 | Destroy an ability, ready ally, and equipment controlled by target raiding player. | | | U | ML |
| Cloak of Darkness | Armor | Neutral | | | Druid, Hunter, Paladin, Rogue, Shaman, Warrior | 2 | Put a +1 DEF counter on Cloak of Darkness.
, Remove all +1 DEF counters Your hero deals 1 shadow damage to target hero or ally for each counter removed this way. | | | E | CRP |
| Cloak of the Pit Stalker | Armor | Neutral | | | Druid, Hunter, Rogue, Shaman, Warrior | 2 | Target attacker has -1 health this turn. | | | R | MLT |
| Cobrascale Hood | Armor | Neutral | | | Druid, Rogue | 2 | At the start of you turn, your hero deals 2 nature damage to each opposing hero for each face-up resource its controller has. | | | E | CRP |
| Cold Front | Ability | Neutral | | | Mage | 2 | Allies can't attack this turn. | | | C | MoL |
| Concentration Aura | Ability | Neutral | | | Paladin | 2 | Ongoing: Your ability cards are instant and can't be interrupted. | | | U | FoH |
| Confessor Mildred | Ally | Horde | | | | 2 | 2, Destroy Confessor Mildred Destroy target ability. | 2 | 2 | C | HoA |
| Conflagration Trap | Ability | Neutral | | | Hunter | 2 | Trap (You may exhaust your defending hero rather than pay this card's cost.) Attach to target attacker. Ongoing: At the start of your turn, your hero deals 1 fire damage to each other hero and ally in attached character's party. | | | C | SW |
| Conjured Cinnamon Roll | Ability | Neutral | | | Mage | 2 | Ongoing: 1, Destroy Conjured Cinnamon Roll Your hero heals 1 damage from itself for each of your resources. 1 Target player gains control of Conjured Cinnamon Roll. | | | U | DoW |
| Conqueror Neusuada | Ally | Horde | | | | 2 | When this ally attacks, you may destroy target non-hero Warlock or [Warlock] equipment. | 3 | 2 | U | SW |
| Convalescence | Ability | Neutral | | | Priest | 2 | Your hero heals all damage from target ally. You may destroy an ability attached to that ally. | | | C | TDP |
| Core Hound Tooth | Weapon | Neutral | | | Hunter, Rogue, Shaman, Warrior | 2 | At the start of your turn, put a +1 ATK counter on Core Hound Tooth. When your hero deals combat damage with Core Hound Tooth, remove all +1 ATK counters from Core Hound Tooth. | 0 | | R | MCT |
| Corruption | Ability | Neutral | | | Warlock | 2 | Attach to target hero or ally. Ongoing: At the start of your turn, your hero deals 1 shadow damage to attached character. When attached character is destroyed, its controller discards a card. | | | U | HoA |
| Counterspell | Ability | Neutral | | | Mage | 2 | Interrupt target ability card. | | | R | HoA |
| Coup de Grace | Ability | Neutral | | | Rogue | 2 | Destroy target exhausted ally. | | | C | HoA |
| Cover of Silence | Armor | Neutral | | | Druid, Rogue | 2 | Your hero has Stealth. Opponents can't play cards on your turn. | | | R | NAXT |
| Cower | Ability | Neutral | | | Druid | 2 | If your hero is in combat, remove it from combat and ready it. Ongoing: Your hero is in cat form. (+1 ATK while attacking. Destroy this card when you strike with a seapon or play a non-Feral ability.) | | | U | DoW |
| Cowering Shout | Ability | Neutral | | | Warrior | 2 | Target ally has -3 ATK / -3 health this turn. | | | C | BoG |
| Crazy Igvand | Ally | Alliance | | | | 2 | Protector | 0 | 6 | C | HoA |
| Crimson Felt Hat | Armor | Neutral | | | Mage, Priest, Warlock | 2 | When you play an ability, you may exhaust target armor. | | | U | TDP |
| Crippling Shot | Ability | Neutral | | | Hunter | 2 | Target hero or ally had -5 ATK this turn. | | | C | MoL |
| Crush Soul | Ability | Neutral | | | Warlock | 2 | Interrupt target ally card. If you do, remove it from the game and put damage on your hero equal to that card's ATK. | | | C | HfI |
| Crushing Shadows | Ability | Neutral | | | Priest | 2 | Traitor Hero Required Each opponent discards a random card, and your hero deals shadow damage to his hero equal to that card's cost. | | | U | BT |
| Curse of Contagion | Ability | Neutral | | | Warlock | 2 | Attach to target ally. Ongoing: At the start of your turn, your hero deals 1 shadow damage to attached ally. When attached ally is destroyed, you may put Curse of Contagion from it owner's graveyard into play attached to target ally. | | | C | MoL |
| Curse of Midnight | Ability | Neutral | | | Warlock | 2 | Attach to target hero, and you may turn it face down. Ongoing: At the start of your turn, your hero deals 1 shadow damage to attached hero. | | | U | BoG |
| Curse of Tongues | Ability | Neutral | | | Warlock | 2 | Attach to target hero. Ongoing: Attached hero's controller pays 1 more to play abilities. | | | U | TDP |
| Curse of Weakness | Ability | Neutral | | | Warlock | 2 | Attach to target hero or ally. Ongoing: At the start of attached character's controller's turn, exhaust it unless he pays 4. | | | C | FoH |
| Cymbre Shadowdrifter | Ally | Alliance | | | | 2 | Shadowmeld (Elusive and untargetable when ready.) | 3 | 2 | C | DoW |
| Dagger of Betrayal | Weapon | Neutral | | | Rogue | 2 | On your turn: Target opponent chooses an ally he controls. Exchange control of that ally and this weapon. | 2 | | R | SW |
| Dampen Magic | Ability | Neutral | | | Mage | 2 | Attach to target friendly hero or ally. Ongoing: If attached character would be dealt damage with an ability, prevent 1 of that damage. | | | U | TDP |
| Daniel Soortan | Ally | Alliance | | | | 2 | Diplomacy: Dwarves (You pay 1 less to play Dwarf allies, to a minimum of 1.)
Target player puts the top two cards of his deck into his graveyard. | 1 | 1 | C | DoW |
| Danyssa Stillheart | Ally | Alliance | | | | 2 | 1, Discard a card Target hero or ally has -1 [Health] this turn. | 2 | 2 | C | SW |
| Dark Justice | Ability | Neutral | | | Warlock | 2 | Remove target ally from the game and put damage on your hero equal to that ally's ATK. | | | C | BoG |
| Dark Pact | Ability | Neutral | | Affliction | Warlock | 2 | Affliction Hero Required. As an additional cost to play Dark Pact, destroy one of your Pets. Draw X cards, where X is the cost of the Pet you destroyed. | | | R | HoA |
| Darkspeaker's Footpads, The | Armor | Neutral | | | Mage, Priest, Warlock | 2 | Ready a resource you control. | | | C | SW |
| Darnassus Sentinels | Ally | Alliance | | | | 2 | When Darnassus Sentinels enters play, you may pay 1. If you do, put a card named Darnassus Sentinels from your graveyard into your hand. | 1 | 2 | C | TDP |
| Dawn's Grace | Ability | Neutral | | | Priest | 2 | Your hero heals 6 damage divided as you choose from any number of target heroes and/or allies. | | | U | DoW |
| Dayna Cousin-to-Sun | Ally | Horde | | | | 2 | Dayna Cousin-to-Sun has +1 health for each resource you have. | 1 | 0 | C | TDP |
| Deacon Johanna | Ally | Horde | | | | 2 | 2 Deacon Johanna heals 2 damage from target hero or ally. Use only once per turn. | 2 | 2 | U | HoA |
| Dead Weight | Ability | Neutral | | | Rogue | 2 | Attach to target ally or equipment. Ongoing: When attached card exhausts, destroy it. | | | C | SW |
| Deadly Brew | Ability | Neutral | | | Rogue | 2 | Choose a Poison attached to a hero or ally. Search your deck for a card with the same name and attach it to that character. | | | U | FoO |
| Death Gate | Ability | Neutral | | | Death Knight | 2 | Destroy a resource you control. If you do, search your deck for a location and put it into play face up and exhausted. | | | R | ICE |
| Death Grip | Ability | Neutral | | | Death Knight | 2 | Ongoing: This turn, target opposing hero or ally must attack if able and can attack only your hero if able. | | | U | DKS |
| Death Pact | Ability | Neutral | | | Death Knight | 2 | As an additional cost to play, destroy an ally you control. Your hero heals damage from itself equal to that ally's [Health] and has +X ATK this turn, where X was that ally's ATK. | | | U | SW |
| Death Shock | Ability | Neutral | | | Shaman | 2 | Traitor Hero Required Your hero deals 1 nature damage to target ally for each damage on your hero. | | | U | SoB |
| Death Wish | Ability | Neutral | | Fury | Warrior | 2 | Fury Hero Required Ongoing: All heroes have +3 ATK this turn. | | | R | SW |
| Deathcharger | Ally | Neutral | | | Death Knight | 2 | You pay 1 less to complete quests. When you place a resource face up, target opposing hero or ally has -3 [Health] this turn. (Mounts can't attack or be attacked.) | 0 | 5 | R | SW |
| Debros Cousin-to-Moon | Ally | Horde | | | | 2 | Debros Cousin-to-Moon has +1 ATK for each resource you have. | 0 | 1 | C | TDP |
| Decapitator, The | Weapon | Neutral | | | Paladin, Shaman, Warrior | 2 | 0 The Decapitator has thrown this turn. (When you strike with this weapon, your hero has long-range this combat. At the end of this turn, put this weapon into its owner's hand.) | 3 | | R | BoG |
| Deep Freeze | Ability | Neutral | | | Mage | 2 | Attach to target ally, and your hero deals 2 frost damage to it. Ongoing: Attached ally can't attack. | | | C | TDP |
| Delusions of Grandeur | Ability | Neutral | | | Priest | 2 | Target opponent puts an ability, ally, and equipment he controls into their owner's hands. | | | C | SW |
| Dementia | Ability | Neutral | | | Priest | 2 | Target player puts the top two cards of his deck into his graveyard. If they're both abilities, both allies, or both equipment, that player discards two cards. | | | U | WG |
| Demonic Fury | Ability | | | | Magtheridon | 2 | Demonic Fury enters play exhausted. Ongoing: You pay 2 less to play your next card this turn. | | | U | ML |
| Demonic Knowledge | Ability | Neutral | | Demonology | Warlock | 2 | Demonology Hero Required Ongoing: , Destroy a Demon in your party Draw two cards. | | | R | SoB |
| Demonologist's Pact | Ability | Neutral | | | Warlock | 2 | Preparation (On your first turn, you may play this card without paying its cost.) Ongoing: You pay 1 less to play pets. | | | R | AGM |
| Desperate Block | Ability | Neutral | | | All | 2 | Prevent the next 2 damage that would be dealt to target hero or ally this turn. | | | C | TDP |
| Devastate | Ability | Neutral | | Protection | Warrior | 2 | Protection Hero Required Your hero deals melee damage to target hero or ally equal to the ATK of one of your Melee weapons. This turn, that character must attack if able and can attack only your hero if able. | | | R | FoO |
| Dirty Work | Ability | Neutral | | | Rogue | 2 | Ongoing: If your hero would deal non-combat damage, it deals combat damage instead. | | | R | HfI |
| Disappear | Ability | Neutral | | | Mage, Priest | 2 | Your hero is elusive this turn. (It can't be attacked.) | | | C | BoG |
| Dismantle | Ability | Neutral | | | Rogue | 2 | Destroy target equipment. | | | U | HoA |
| Dispersion | Ability | Neutral | | Shadow | Priest | |